Web 1.0 –
Web 1.0 refers to the primary stage of the planet Wide Web evolution. Earlier, there have been only a few content creators in Web 1.0 with the large majority of users who are consumers of content. Personal sites were common, consisting mainly of static pages hosted on ISP-run web servers, or on free web hosting services.
In Web 1.0 advertisements on websites while surfing the net are banned. Also, in Web 1.0, Ofoto is a web photography website, on which users could store, share, view, and print digital pictures. Web 1.0 could be a content delivery network (CDN) which enables to showcase the piece of data on the websites. It is often used as personal websites. It costs to the user as per pages viewed. it's directories which enable users to retrieve a specific piece of data.
Four design essentials of an internet 1.0 site include:
Content is served from the server’s file-system.
Pages built using Server Side Includes or Common Gateway Interface (CGI).
Frames and Tables won't to position and align the weather on a page.
Web 2.0 –
Web 2.0 refers to a worldwide website that highlights user-generated content, usability, and interoperability for end users. Web 2.0 is additionally called a participative social web. It doesn't ask a modification to any technical specification, but to switch within the way sites are designed and used. The transition is useful but it doesn't seem that when the changes have occurred. Interaction and collaboration with one another is allowed by Web 2.0 during a social media dialogue as the creator of user-generated content during a virtual community. Web 1.0 is an enhanced version of Web 2.0.
Five major features of Web 2.0 –
Free sorting of data, permits users to retrieve and classify the knowledge collectively.
Dynamic content that's aware of user input.
Information flows between the site owner and site users by means of evaluation & online commenting.
Developed APIs to permit self-usage, like by a software application.
Web access results in concern different, from the normal Internet user base to a wider sort of user.
Usage of Web 2.0 –
The social Web contains a variety of online tools and platforms where people share their perspectives, opinions, thoughts, and experiences. Web 2.0 applications tend to interact far more with the top user. As such, the top user isn't only a user of the appliance but also a participant by these 8 tools mentioned below:
Curating with RSS
Web content voting
Web 3.0 –
It refers to the evolution of web utilization and interaction which incorporates altering the online into a database. In enables the up-gradation of the back-end of the online, after an extended time of specializing in the front-end (Web 2.0 has mainly been about AJAX, tagging, and another front-end user-experience innovation). Web 3.0 may be a term that is employed to explain many evolutions of web usage and interaction among several paths. In this, data isn’t owned but instead shared, where services show different views for an equivalent web / an equivalent data.
The Semantic Web (3.0) promises to determine “the world’s information” in an additional reasonable way then Google can ever attain with its existing engine schema. this is often particularly true from the attitude of machine conception as against human understanding. The Semantic Web necessitates the utilization of a declarative ontological language like OWL to supply domain-specific ontologies that machines can use to reason about information and make new conclusions, not simply match keywords.
Below are 5 main features which will help us define Web 3.0:
The succeeding evolution of the online involves the Semantic Web. The semantic web improves web technologies in demand to make, share, and connect content through search and analysis supported the potential to grasp the meaning of words, instead of on keywords or numbers.
Combining this capability with tongue processing, in Web 3.0, computers can distinguish information like humans so as to supply faster and more relevant results. They become more intelligent to fulfil the wants of users.
The three-dimensional design is getting used widely in websites and services in Web 3.0. Museum guides, computer games, e-commerce, geospatial contexts, etc. are all examples that use 3D graphics.
With Web 3.0, information is more connected because of semantic metadata. As a result, the user experience evolves to a different level of connectivity that leverages all the available information.
Content is accessible by multiple applications, every device is connected to the online, the services are often used everywhere